Slam Techniques

Power Slam
(Primary action: Grapple Slam, Cost: 1 stamina) On a successful hit, inflict crushing damage equal to your grapple score and the target is knocked prone and released from your grapple.
Mastery I
Repeat Slam
(Secondary action: Grapple Slam; Cost: 1 stamina) Once per round, after a successful power slam, you may continue to hold your grapple and may attempt an additional power slam as normal.
Piledriver
(Primary action: Grapple Slam; Cost: 1 stamina) Inflict crushing damage equal to 2x your strength skill to the victims head and the target is knocked prone. They must also make a toughness check against your grapple score. If the victim fails, they become staggered.
Backbreaker
(Primary action: Grapple Slam, Cost: 2 stamina) On a hit, Inflict damage equal to your grapple score to the victim and knock them prone. Force the victim to a toughness vs damage inflicted (after DR) contest. If the victim fails, they are stunned until the beginning of their next turn. On a critical success, if the target is one SM larger than you or smaller, the target gains the broken bone condition to their back.
Bulldog
(Movement action: Grapple Slam Move; Cost: 1 stamina) On a hit, Inflict your strength skill +1d10 crushing damage to the targets head and knock the target prone.
Swidek Whip
(Secondary action: Grapple Push) Force a grapple contest. Upon a victory, push the target in a direction of your choice equal to half your strength skill in meters.
Legsweep
(Secondary action: Grapple Slam) Force a grapple contest. Upon a victory, the target is knocked prone and takes 1d8+ Size Modifier crushing affliction damage.
Flying Slam
(Movement action: Slam Strike; Cost: 2 stamina) Make a sprint action towards a target. When within melee range of this target, inflict half your grapple score as crushing damage on a melee hit. Force a grapple contest. On a victory, both you and target are knocked prone. On a missed hit, you are knocked prone. If the target is already prone before attempting this attack, deal double damage and stagger the victim.
Gutbuster Slam
(Primary action: Grapple Slam; Cost: 1 stamina) On a hit, Inflict damage equal to your grapple score to the victim and knock them prone. Force the target to a health vs strength contest. On a failure, the victim gains the nausea condition for 1d4 rounds.

Slam Techniques

Remnants of a Slain God harbadger